
                                 MAGIC CUBE 4D INSTRUCTIONS

MOUSE:

<Left drag> - rotates the 3D scene.
<Left click> - performs a 4D "twist" on the selected "face" counter-clockwise
    about the axis from the center of that "face" out through the center of
    the selected "sticker".
<Right click> - clockwise "twist".
<Control><Left or right click> - 4D "rotate" of the selected "face" to the
    center.


FILE:

Save - Saves the puzzle state in the file "MagicCube4D.log" which is loaded on
    startup if it exists.


EDIT:

Undo - Takes back the last move. Can also undo random scramble moves, but
    invalidates the scramble.


SCRAMBLE:

1..8 - Performs the selected number of random twists.
Full - Fully scrambles the puzzle (20 random twists).


OPTIONS:

Solve - Makes the puzzle solve itself with full animation.
Take Back - Same as Edit/Undo.
Reset - Puts the puzzle immediately back into the pristine (solved) state.


KEYBOARD KEYS:

<Control>Z - Same as Edit/Undo.

<Num Keys>
    Holding down one or more number keys can modify the way that twisting is
    done. The value of any number key held down specifies the depth of a slice
    into adjecient faces to move. By default, only the first slice is moved.
    The 2 key will twist only the second slice, and 3 the third.
    Holding down the 1, 2, and 3 keys together will result in a twist which
    affects the entire puzzle, and is really just another way of doing a 4D
    rotation.
